Roll Balls is an HTML5 game heavily based on Physics with 15 unique puzzles inside. The game can be played both on touch devices and on PCs and instructions on how to interact are provided in-game. The goal is to make both balls collide by clever use of timing, physics, and reaction time.

Roll Balls showcase

How it's made

Assets are made with Affinity Designer (Vector art), prototyping, and wireframing in Figma. The game is developed with WebGL, JavaScript, Canvas, HTML5, Box2d.js (Physics engine) and is being hosted on IPFS/Pinata Cloud for static assets. The game is made with responsiveness in mind.

Technologies used